About this Program

Let’s Play Therapy Institute is an APT Approved Provider 20-609. This program has been approved for 3.0 APT Non-Contact CE hours. Play therapy credit may not be awarded to non-mental health professionals. Courses that do not qualify for play therapy credit are clearly listed.

Please note that the Association for Play Therapy (APT) alone holds the right to accept or deny any continuing education training at its discretion.

It is the responsibility of each professional to check with their state or national licensing board to obtain continuing education credit for this seminar. Most state and national licensing boards will approve continuing education courses which cover clinical topics, practice management skills, legal and ethical responsibilities, and stress management. It is your responsibility as the license/certificate holder to be aware of and abide by the continuing education rules and guidelines set forth by your licensing board.

This program is a 3-hour recorded training focusing on how video games can be used to support the executive functioning skills of neurodivergent gamers.

Meets RPT Credentialing Standards for: 

-Play Therapy Special Topics

Handouts are provided to follow along with the recorded training. 

It is expected that you will complete the entire training and not skip over any parts of this training. There is an evaluation and post-test at the end of the training. 

Please Note: Registrants have 30 days to complete a course.

If you have any questions while completing the training, you may contact us at [email protected].

Course Description

The Neurodiversity Affirmative movement continues to promote acceptance and new perspectives on being differently wired. As play therapy embraces the natural language of children, it can also be used to support the executive functioning skills of neurodivergent gamers. Video games in play therapy can be used to facilitate such executive function skills as stress management, task initiation, and self-regulation.

Video games can use a gamer’s metaphors to teach moral development, creative problem solving, and working memory directly and indirectly. This bridging of worlds using video games in play therapy can increase acceptance and self-compassion of being different, something the neurodivergent community greatly needs.

Objectives

  1. Identify and describe executive function skills related to neurodivergent gamers in play therapy using video games.
  2. Describe 3-5 directive and nondirective play therapy interventions to promote executive function skills using video games.
  3. Demonstrate how to use specific video games or online tools to support individual executive function skill development.

Training Refund Policy

Refund Policy for Pre-Recorded/Asynchronous Trainings:

We offer a 30-day, no-questions-asked refund policy (100% of the purchase price minus a $5.00 non-refundable processing fee) under the following conditions:

  • Refunds are only available if none of the training materials, including bonus or free content, have been accessed.
  • No refunds will be issued if a course certificate has already been issued.
  • No refunds will be issued due to a participant’s failure to complete the course. (Registrants have 30 days to complete a course.)
  • No partial CE credit is available.


Please Note: Accessing any part of the course or its included bonus/free content voids the refund eligibility.

Instructor(s)

Boontarika Sripom

Boontarika Sripom, MA is a therapy-informed life coach. Her work focuses on coaching using archetypes and understanding the cognition, values, and strengths of the differently wired, specifically sensitive people, creatives, and gamers. As there is heroism in the every day acts we pursue, the virtual can be a powerful extension of our inner experiences. She believes archetype systems are all around us, especially in nature and the things that bring us joy. She also believes knowledge, guidance, and compassion leads to insights, individual acceptance, and empowerment to change. Boonie is a former preschool teacher, paraprofessional in special education, Outreach Counselor Intern, and College Counselor for creative students. She earned her Master’s in Clinical Psychology from the Chicago School of Professional Psychology. Her favorite types of games offer world-building, avatar modification, and resource gathering, like Age of Empires, World of Warcraft, and Minecraft. She is currently playing Roblox, Genshin Impact, and Bloons TD6. #Ganyu #RazorSoCute #PlsCarryMe For more information on Boonie’s work visit, http://www.organizedmesses.com/

Course curriculum

    1. Video and Handouts

    1. Course Evaluation (Required)

    2. Post-Test (Required)

About this course

  • $60.00
  • 6 lessons
  • 3 hours of video content

Bonus Recording and Material Included!

Free recording included with your purchase! Join Sophia Ansari, LPCC, RPT and Josué Cardona, MS as they present an introduction to Fortnite and its therapeutic uses!


Instructor(s)

Owner, Let's Play Therapy Institute Sophia Ansari, LCPC, LPCC, RPT™

Sophia Ansari, LCPC, LPCC, RPT™, is a licensed mental health professional, Registered Play Therapist™, international speaker, author, educator, and owner of the Let’s Play Therapy Institute. She is a dedicated activist who is committed to driving positive change and making a difference in the world. Sophia works with schools and organizations around the world to build safe, inclusive, and strengths-based educational environments. Sophia is also known for her work incorporating pop culture and video games in therapy through her numerous publications, Comic-Con panels, media appearances, and play therapy workshops. She co-hosts Hero Nation, a podcast on the Geek Therapy Network, which celebrates diversity in the media and explores how to use geek culture in therapy. Sophia earned her Bachelor of Science degree in Biology from Wright State University and her Master of Arts in Mental Health Counseling from the University of Cincinnati. Sophia resides in a suburb of Chicago. She enjoys spending time with her family, watching cat videos, and visiting Comic-cons.

Josué Cardona

Josué Cardona, MS, earned a master’s in mental health counseling and trained in Rational Emotional Behavior Therapy (REBT) at the Albert Ellis Institute in New York City. He has worked with clients ages 4 to 84 through in-home, community, and outpatient counseling. As an educator, Josué has designed curriculum for social-emotional skills, technology, and language learning for K-12. At the university level, he co-created the course Geek Culture in Psychotherapy, taught at the Chicago School of Professional Psychology and co-authored Gamification: A Pilot Study in a Community College. Josué also acts as a diversity and inclusion Design Researcher for the Office of the Provost at the University of Chicago. Josué is the founder of Geek Therapy, a therapeutic approach that believes the best way to understand people is through the things they care about. He created the Geek Therapy Network and community to educate parents, teachers, and helping professionals on how to use their favorite hobbies, pastimes, and interests to connect with others. Since 2011, Josué has presented on Geek Therapy through podcasts, blogs, book chapters, and presentations around the world.