About this Program

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Let’s Play Therapy Institute is an APT Approved Provider 20-609. This program has been approved for 2.0 APT Non-Contact CE hours . Play therapy credit may not be awarded to non-mental health professionals. Courses that do not qualify for play therapy credit are clearly listed.

Please note that the Association for Play Therapy (APT) alone holds the right to accept or deny any continuing education training at its discretion.

It is the responsibility of each professional to check with their state or national licensing board to obtain continuing education credit for this seminar. Most state and national licensing boards will approve continuing education courses which cover clinical topics, practice management skills, legal and ethical responsibilities, and stress management. It is your responsibility as the license/certificate holder to be aware of and abide by the continuing education rules and guidelines set forth by your licensing board.

This program is a 2.0-hour recorded training on using Roblox in play therapy. 

Meets RPT Credentialing Standards for: 

-Play Therapy Skills and Methods

-Play Therapy Special Topics

Handouts are provided to follow along with the recorded training. 

It is expected that you will complete the entire training and not skip over any parts of this training. There is an evaluation and post-test at the end of the training. 

Please Note: Registrants have 30 days to complete a course.

If you have any questions while completing the training, you may contact us at [email protected].

Let's Play Therapy Institute, LLC is not affiliated with Roblox Corporation. All images and copyrights belong to their original owners. For educational purposes only. 

Course Description:

Roblox is a gaming platform and game creation system where people can game, connect, and create through millions of different games. 

In this training, you’ll learn the different types of games in Roblox that can fit your play therapy treatment goals, whether it be for individual or group therapy.  You’ll find ways to engage with your client, capture interest, utilize play therapy interventions, and have shared positive experiences. 

Gaming with your clients or witnessing their play allows your client to share their interests and gather information to inform assessments, treatment planning, and notice behavioral patterns. By using a strength-based approach, you’ll expand your lens to see how the client's positive attributes show up in Roblox, so you can highlight and build on those strengths. 

You'll learn to observe and evaluate the social, communication, and emotional regulation skills of your clients. 

Participants will be invited to engage in Roblox to play and understand the benefits and experience of Roblox, so that they can feel more confident in utilizing Roblox in their practice. We’ll also review therapist self-care strategies when using Roblox to help you be present, attentive, and utilize therapy skills in this video game environment.   

Suggested Resource:

Let’s Play Therapy Institute’s free introduction to Roblox course:

https://letsplaytherapy.org/courses/let-s-play-roblox-free-training




Objectives:

1. Identify applications of applying Roblox in child-centered play therapy. 


2. Utilize Roblox to engage clients in child-centered play therapy for individuals and groups. 


3. Recognize how clients express themes, symbols, and metaphors in Roblox to enhance your play therapy assessment and treatment.

Training Refund Policy

Refund Policy for Pre-Recorded/Asynchronous Trainings:

We offer a 30-day, no-questions-asked refund policy (100% of the purchase price minus a $5.00 non-refundable processing fee) under the following conditions:

  • Refunds are only available if none of the training materials, including bonus or free content, have been accessed.
  • No refunds will be issued if a course certificate has already been issued.
  • No refunds will be issued due to a participant’s failure to complete the course. (Registrants have 30 days to complete a course.)
  • No partial CE credit is available.


Please Note: Accessing any part of the course or its included bonus/free content voids the refund eligibility.

Instructor(s)

Monet Goldman

Monet Goldman (he/him) is a licensed marriage and family therapist in California. Monet is the owner of Video Game Counseling, a telehealth practice that specializes in using video games and VR with kids, adults, and families. Also, Monet provides consulting and training services for therapists to improve their competency with video games, VR, and gaming culture, to better deliver therapy to their clients. Monet also works with diverse populations and engages them in their special interests to meet them where they are, help them open up, and lead the therapy process. Monet is a neurodiversity affirming therapist, an ally of the LGBTQ+ community and provides gender affirming surgery assessment and letters to clients. He also provides therapy for all phases of the exploration of gender identity, gender expression, and possible transition.

Course curriculum

    1. Let's Play Roblox! Using Roblox in Play Therapy

    1. Evaluation (Required)

    2. Post-test (Required)

About this course

  • $50.00
  • 6 lessons
  • 2 hours of video content

Bonus Recording and Material Included!

Free recording included with your purchase! Join Sophia Ansari, LPCC, RPT and Josué Cardona, MS as they present an introduction to Roblox and it's therapeutic uses!




Instructor(s)

Owner, Let's Play Therapy Institute Sophia Ansari

Sophia Ansari, LCPC, LPCC, RPT™, is a licensed mental health professional, Registered Play Therapist™, international speaker, author, educator, and owner of the Let’s Play Therapy Institute. She is a dedicated activist who is committed to driving positive change and making a difference in the world. Sophia coordinates wellness programs for displaced refugees and immigrants in Chicago, IL and is a Positive Education coordinator where she works with schools and organizations around the world to build safe, inclusive, and strengths-based educational environments. Sophia is also known for her work incorporating pop culture and video games in therapy through her numerous publications, Comic-Con panels, media appearances, and play therapy workshops. She co-hosts Hero Nation, a podcast on the Geek Therapy Network, which celebrates diversity in the media and explores how to use geek culture in therapy. Sophia earned her Bachelor of Science degree in Biology from Wright State University and her Master of Arts in Mental Health Counseling from the University of Cincinnati. Sophia resides in a suburb of Chicago. She enjoys spending time with her family, watching cat videos, and visiting Comic-cons.

Josué Cardona

Josué Cardona, MS, earned a master’s in mental health counseling and trained in Rational Emotional Behavior Therapy (REBT) at the Albert Ellis Institute in New York City. He has worked with clients ages 4 to 84 through in-home, community, and outpatient counseling. As an educator, Josué has designed curriculum for social-emotional skills, technology, and language learning for K-12. At the university level, he co-created the course Geek Culture in Psychotherapy, taught at the Chicago School of Professional Psychology and co-authored Gamification: A Pilot Study in a Community College. Josué also acts as a diversity and inclusion Design Researcher for the Office of the Provost at the University of Chicago. Josué is the founder of Geek Therapy, a therapeutic approach that believes the best way to understand people is through the things they care about. He created the Geek Therapy Network and community to educate parents, teachers, and helping professionals on how to use their favorite hobbies, pastimes, and interests to connect with others. Since 2011, Josué has presented on Geek Therapy through podcasts, blogs, book chapters, and presentations around the world.